Программирования сетевых взаимодействий в Java. Сухов С.А. - 40 стр.

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ПРИЛОЖЕНИЕ 1. Исходный код приложения 1
package download;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.sql.*;
import java.net.*;
import java.io.*;
import java.util.StringTokenizer;
public class Frame1 extends Frame {
private TextField textField1 = new TextField();
private Button Save = new Button();
private Label label1 = new Label();
private List list1 = new List();
private Button Load = new Button();
private Label label2 = new Label();
public Statement st = openDb();
public Frame1() {
try {
jbInit();
}
catch(Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
Frame1 frame1 = new Frame1();
}
private void jbInit() throws Exception {
textField1.setText("www.yandex.ru");
textField1.setBounds(new Rectangle(19, 80, 144, 34));
this.setLayout(null);
this.show();
this.setSize(400,400);
Save.setLabel("Save");
Save.setBounds(new Rectangle(54, 127, 87, 28));
Save.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(ActionEvent e) {
Save_actionPerformed(e);
} });
label1.setText("Введите URL");